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	<title>Three.js - Revision history</title>
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	<updated>2026-06-20T12:55:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://air.imag.fr/index.php?title=Three.js&amp;diff=21396&amp;oldid=prev</id>
		<title>Donsez: Created page with &quot;http://threejs.org/  &#039;&#039;Three.js is a library that makes WebGL - 3D in the browser - easy to use. While a simple cube in raw WebGL would turn out hundreds of lines of J...&quot;</title>
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		<updated>2015-02-21T22:58:35Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;http://threejs.org/  &amp;#039;&amp;#039;Three.js is a library that makes &lt;a href=&quot;/index.php/WebGL&quot; title=&quot;WebGL&quot;&gt;WebGL&lt;/a&gt; - 3D in the browser - easy to use. While a simple cube in raw &lt;a href=&quot;/index.php/WebGL&quot; title=&quot;WebGL&quot;&gt;WebGL&lt;/a&gt; would turn out hundreds of lines of J...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;http://threejs.org/&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Three.js is a library that makes [[WebGL]] - 3D in the browser - easy to use. While a simple cube in raw [[WebGL]] would turn out hundreds of lines of Javascript and shader code, a Three.js equivalent is only a fraction of that.&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>Donsez</name></author>
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