Difference between revisions of "Introduction to Physical Computing"

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== Pratical materials ==
 
== Pratical materials ==
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== Group 1 : Basics ==
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The minimal circuits to realise are '''Blinking on board LED, Blinking external LED, Push Button'''. For '''report''' you can adapt '''Multiple LEDs'''
   
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# Blinking on board LED: use Files/Examples/Basics/Blink in Arduino IDE
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# Blinking external LED: [http://ardx.org/CIRC01 explanations, code and Schematic]
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# Push Button: [http://www.arduino.cc/en/Tutorial/Button explanations, code and Schematic]. Code is also in Arduino IDE (Files/Examples/Digital/Button)
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# Multiple LEDs: [http://ardx.org/CIRC02 explanations, code and Schematic]
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== Group 2 : Useful ==
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  +
== Group 3 : Advanced ==
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== Group 4 :
   
 
== Link ==
 
== Link ==

Revision as of 12:01, 2 June 2012

Presentations

The objectif of the course and the pratical sessions is to offer to students an theoritical and pratical overview of Physical Computing domain. By Physical Computing we means the building of little systems, usually interactive, composed of sensors (like button), actutor (like led, motors) linked to microcontroller and eventually connected to computer.

Examination

Students will be evaluated on the basis of reports written during pratical sessions

Pratical materials

Group 1 : Basics

The minimal circuits to realise are Blinking on board LED, Blinking external LED, Push Button. For report you can adapt Multiple LEDs

  1. Blinking on board LED: use Files/Examples/Basics/Blink in Arduino IDE
  2. Blinking external LED: explanations, code and Schematic
  3. Push Button: explanations, code and Schematic. Code is also in Arduino IDE (Files/Examples/Digital/Button)
  4. Multiple LEDs: explanations, code and Schematic


Group 2 : Useful

Group 3 : Advanced

== Group 4 :

Link

Translated wiki pages praticals with arduino