RICM4 2017 2018 - SeriousGame Polystar /UML: Difference between revisions
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'''Use case:''' Play a game |
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'''Description:''' Players play a game and the teacher supervises the game |
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'''Actor:''' Players and Teacher |
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'''Stakeholders and their interests:''' |
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- Players, goal: win the game |
- Players, goal: win the game |
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- Teacher, goal: supervise the game |
- Teacher, goal: supervise the game |
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'''Pre-conditions:''' Enough players are gathered to play and throw the game |
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'''Nominal scenario:''' |
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- The system displays the menu |
- The system displays the menu |
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- Players finish the game |
- Players finish the game |
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'''Alternative scenarios:''' |
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- Players leave the game early |
- Players leave the game early |
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'''End:''' scenarios d or e according to user's decision |
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'''Use case:''' Edit game |
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'''Description:''' The Teacher modifies the game by deleting / adding / modifying cards |
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'''Actor:''' Teacher |
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'''Stakeholders and their interests:''' - Teacher, goal: modify the game |
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'''Pre-conditions:''' Authentication with a password |
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'''Nominal scenario:''' |
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- The system displays the menu |
- The system displays the menu |
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- The modification is taken into account by the system |
- The modification is taken into account by the system |
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'''Alternative scenarios:''' |
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- Teacher does not identify himself |
- Teacher does not identify himself |
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- Teacher does not validate changes |
- Teacher does not validate changes |
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'''End:''' scenarios c, e, g or h according to the user's decisions |
Revision as of 09:49, 12 February 2018
Use case
Case n ° 1
Use case: Play a game
Description: Players play a game and the teacher supervises the game
Actor: Players and Teacher
Stakeholders and their interests:
- Players, goal: win the game
- Teacher, goal: supervise the game
Pre-conditions: Enough players are gathered to play and throw the game
Nominal scenario:
- The system displays the menu
- Players select the type of game (unit and language)
- The system displays the game page
- Players play the game
- Players finish the game
Alternative scenarios: - Players leave the game early
End: scenarios d or e according to user's decision
Case n ° 2
Use case: Edit game
Description: The Teacher modifies the game by deleting / adding / modifying cards
Actor: Teacher
Stakeholders and their interests: - Teacher, goal: modify the game
Pre-conditions: Authentication with a password
Nominal scenario:
- The system displays the menu
- Teacher selects "modify"
- The system displays the authentication system
- The Teacher identifies himself
- The system displays modification options
- The teacher modifies the game
- The system requests confirmation of the change
- The modification is taken into account by the system
Alternative scenarios:
- Teacher does not identify himself
- The Teacher exits the edit screen
- Teacher does not validate changes
End: scenarios c, e, g or h according to the user's decisions