Brain-Computer Interactions: Difference between revisions
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[[Image:emotivepoc.jpg|200px|right|thumb|Simon testing the Emotic Epoc]] |
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Brain-computer interaction has already moved from assistive care to applications such as gaming. Improvements in usability, hardware, signal processing, and system integration should yield applications in other nonmedical areas. |
Brain-computer interaction has already moved from assistive care to applications such as gaming. Improvements in usability, hardware, signal processing, and system integration should yield applications in other nonmedical areas. |
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Revision as of 05:28, 13 October 2012
Brain-computer interaction has already moved from assistive care to applications such as gaming. Improvements in usability, hardware, signal processing, and system integration should yield applications in other nonmedical areas.
Headset Demonstration
Lectures
- Jan B. F. van Erp, Fabien Lotte, Michael Tangermann, "Brain-Computer Interfaces: Beyond Medical Applications," Computer, vol. 45, no. 4, pp. 26-34, April 2012, http://doi.ieeecomputersociety.org/10.1109/MC.2012.107