RICM4 2017 2018 - UltraTeamMV : UML
Usecase
Graph
Case details
End user own geolocation reading on the map
- Pre-condition
- Smartphone should be on, with a loaded map into the app
- The geolocation should be stored in the app
- The UI should be on map page
- Start
The smartphone does not display anything, the page is blank.
- End
The smartphone displays the map with a marker on end user's geolocation
- Normal execution
- Smartphone loads geolocation from application
- Smartphone loads relevant map part
- Smartphone displays map
- Smartphone displays end user's geolocation as a marker
- Alternative execution
- If map can't be loaded or displayed, redirect to another page and display an error message
- If geolocation can't be loaded, display a loaded map and display an error message
- Non-functional constraint
- Loading should take less than 2 seconds as it is a main feature hence frequently used.
- Map should be readable even in a non urban area (a acceptable default zoom level shall be used).
Read other hikers’ geolocation on the map
- Pre-condition
- Smartphone should be on, with a loaded map into the app
- The other hikers’ geolocation should be stored in the app
- The UI should be on map page
- Start
The smartphone does not display anything, the page is blank.
- End
The smartphone displays the map with a marker on every other hikers’ geolocation
- Normal execution
- Smartphone loads other hikers’ geolocation from application
- Smartphone loads relevant map part
- Smartphone displays map
- Smartphone displays other hikers’ geolocation as a marker
- Alternative execution
- If map can't be loaded or displayed, redirect to another page and display an error message
- If an other hikers’ geolocation can't be loaded or displayed, proceed as if it did not exists
End user own geolocation reading on the map
- Pre-condition
- Smartphone should be on, with a loaded map into the app
- The geolocation should be stored in the app
- The UI should be on map page
- Start
The smartphone does not display anything, the page is blank.
- End
The smartphone displays the map with a marker on end user's geolocation
- Normal execution
- Smartphone loads map
- Smartphone displays map
- Smartphone loads geolocation from application
- Smartphone displays end user's geolocation as a marker
- Alternative execution
- If map can't be loaded or displayed, redirect to another page and display an error message
- If geolocation can't be loaded, keep map displayed and display an error message
- Non-functional constraint
- Loading should take less than 2 seconds as it is a main feature hence frequently used.
- Map should be readable even in a non urban area (a acceptable default zoom level shall be used).
Read specific hiker’s geolocation on the map
- Pre-condition
- Smartphone should be on, with a loaded map into the app
- The other hiker’s geolocation should be stored in the app
- The UI should be on map page
- Start
The smartphone does not display anything, the page is blank.
- End
The smartphone displays the map centered on a marker displaying other hiker’s geolocation
- Normal execution
- Smartphone loads specific hiker’s geolocation from application
- Smartphone loads map
- Smartphone displays map centered on
- Smartphone displays other hikers’ geolocation as a marker
- Alternative execution
- If map can't be loaded or displayed, redirect to another page and display an error message
- If an other hikers’ geolocation can't be loaded or displayed, proceed as if it did not exists
End user course creation
- Pre-condition
- Application is launched on home page.
- Start
Course does not exist.
- End
A course was created. Application generated an AES encryption key.
- Normal execution
- User clicks on "Create course"
- AES encryption key is generated
- A QRCode is displayed on screen or smartphone starts to send data via NFC
- Alternative execution
- If something goes wrong, smartphone should display a "cancel | recreate course" button
- Non-functional constraint
- Course should be under 10 seconds
- Smartphone display should be large and bright enough for other users to flash it or smartphone should be equipped of an NFC chip
End user course join
- Pre-condition
- Another physically near user shall have created a course,
- Application is launched on home page.
- Start
End user is not enrolled in the given course.
- End
End user is enrolled in the given course.
- Normal execution
- Users clicks on "Join course" button,
- Users clicks on "Via QRCode" or "Via NFC" button,
- Camera opens or NFC starts to listen, and code is received,
- Received code is stored into the application.
- Alternative execution
- If nothing is received in a given time, display a help message
End user distress state signal
- Start
User is in a distress state. Only him knows about it.
- End
User is in a distress state. The smartphone or ESP32 is aware of this situation.
- Normal execution
- User clicks on ESP's button or Smartphone SOS button
- Non-functional constraint
- User should be physically able to click button
Template
- Pre-condition
- Start
- End
- Normal execution
- Alternative execution
- Non-functional constraint
[Suggestions :]
- Time
- Cost
- Direct environment constraints (physical environment, connections, interfaces, safety, testability, deployment...)
- Indirect environment constraints : PESTLE analysis (Political, Economic, Social, Technological, Environmental, Legal)