Difference between revisions of "Brain-Computer Interactions"

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==Lectures==
 
==Lectures==
 
* Jan B. F. van Erp, Fabien Lotte, Michael Tangermann, "Brain-Computer Interfaces: Beyond Medical Applications," Computer, vol. 45, no. 4, pp. 26-34, April 2012, http://doi.ieeecomputersociety.org/10.1109/MC.2012.107
 
* Jan B. F. van Erp, Fabien Lotte, Michael Tangermann, "Brain-Computer Interfaces: Beyond Medical Applications," Computer, vol. 45, no. 4, pp. 26-34, April 2012, http://doi.ieeecomputersociety.org/10.1109/MC.2012.107
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==Presentation==
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This part is related to the presentation made for the EA curse of 2012 in RICM5
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'''Title:''' Brain-Computeur Interfaces : La connexion cerveau machine accessible à tous
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'''Author:''' Michael Mercier <michael.mercier@e.ujf-grenoble.fr>
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'''Download:'''

Revision as of 16:49, 1 December 2012

Simon testing the Emotic Epoc

Brain-computer interaction has already moved from assistive care to applications such as gaming. Improvements in usability, hardware, signal processing, and system integration should yield applications in other nonmedical areas.

Headset Demonstration

Lectures

Presentation

This part is related to the presentation made for the EA curse of 2012 in RICM5 Title: Brain-Computeur Interfaces : La connexion cerveau machine accessible à tous Author: Michael Mercier <michael.mercier@e.ujf-grenoble.fr> Download: