RICM4 2017 2018 - SeriousGame Polystar /UML

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Use case

Case n ° 1

'Use case:' Play a game

'Description:' Players play a game and the teacher supervises the game

'Actor:' Players and Teacher

'Stakeholders and their interests:'

- Players, goal: win the game

- Teacher, goal: supervise the game

'Pre-conditions:' Enough players are gathered to play and throw the game

'Nominal scenario:'

- The system displays the menu

- Players select the type of game (unit and language)

- The system displays the game page

- Players play the game

- Players finish the game

'Alternative scenarios:' - Players leave the game early

'End:' scenarios d or e according to user's decision


Case n ° 2

'Use case:' Edit game

'Description:' The Teacher modifies the game by deleting / adding / modifying cards

'Actor:' Teacher

'Stakeholders and their interests:' - Teacher, goal: modify the game

'Pre-conditions:' Authentication with a password

'Nominal scenario:'

- The system displays the menu

- Teacher selects "modify"

- The system displays the authentication system

- The Teacher identifies himself

- The system displays modification options

- The teacher modifies the game

- The system requests confirmation of the change

- The modification is taken into account by the system

'Alternative scenarios:'

- Teacher does not identify himself

- The Teacher exits the edit screen

- Teacher does not validate changes

'End:' scenarios c, e, g or h according to the user's decisions